I don't know a lot of artists, especially modern-day artists, so the person that I would ask to critique my works is the man that helped revolutionize the start of Pixar Animation Studios: John Lasseter. His works on digital works is what we have in common, so he would be a great person to ask about my progress. During his start of working on computer animation with Pixar, he would make many experiments with computer renderings and later the Pixar company would progress more over time. Since I worked on 3D computer modeling for a few years, as any other experienced 3D animator would ask, Lasseter would ask me to show him my works and telling him how my progress went. 3D animation takes time to understand how to use the many tools 3D animation software have to their best use. Beginners would start with simple works, but as they become more aware with the interface, they would have to make more complex works to learn and practice more. Lasseter already finished through the beginner progress and has been working with 3D animation for years. The reason why he would be great to critique my works is because he would understand that I'm currently still going through the learning process of 3D modeling and animation. He would be great at giving tips.
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Some people say we don't need art. Those that go against that statement would respond that art can teach us. Humans can learn verbally, but aren't limited to learn that way. We also learn visually. Art is one way to communicate an expression from the artist to the audience. The artwork can make the audience learn information, think questions, or feel emotions when they observing artworks.
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AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
March 2019
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